Difference between revisions of "PHANTOMa"

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[[File:1669 900.png|300px|thumb|Phantoma.]]
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[[File:1669 900.png|300px|thumb|PHANTOMa.]]
  
A [http://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_game MMORPG] popular with children that is actually a front for [[KIDS]], a project to harness the collective psychic potential of children based on the research findings of [[Professor Hodgeson]].
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[[File:Phantoma - ingame.jpeg|300px|right|thumb|An in-game sequence of PHANTOMa, bearing resemblance to 90s-era dungeon crawling computer RPGs such as [[wikipedia:Might and Magic|Might and Magic]] and [[wikipedia:Dungeon Master (video game)|Dungeon Master]].]]
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A [[wikipedia:MMORPG|MMORPG]] popular with children that is actually a front for [[KIDS]], a project to harness the collective psychic potential of children based on the research findings of [[Professor Hodgeson]].
  
 
The gameplay mostly involves killing monsters and other players. During [[Layer 04]], a man finds PHANTOMa and [[reality]] merging, resulting in him shooting a young girl with an in-game weapon. When [[Lain]] of the [[Wired]] asks [[Taro]] what is fun about the game, he responds with "Nobody knows what's fun and why."
 
The gameplay mostly involves killing monsters and other players. During [[Layer 04]], a man finds PHANTOMa and [[reality]] merging, resulting in him shooting a young girl with an in-game weapon. When [[Lain]] of the [[Wired]] asks [[Taro]] what is fun about the game, he responds with "Nobody knows what's fun and why."

Revision as of 08:48, 12 January 2013

PHANTOMa.
An in-game sequence of PHANTOMa, bearing resemblance to 90s-era dungeon crawling computer RPGs such as Might and Magic and Dungeon Master.

A MMORPG popular with children that is actually a front for KIDS, a project to harness the collective psychic potential of children based on the research findings of Professor Hodgeson.

The gameplay mostly involves killing monsters and other players. During Layer 04, a man finds PHANTOMa and reality merging, resulting in him shooting a young girl with an in-game weapon. When Lain of the Wired asks Taro what is fun about the game, he responds with "Nobody knows what's fun and why."

In Layer 06, the latent psychic abilities of these children is used to create a giant image of Lain in the sky.