Difference between pages "Omnipresence in Wired" and "Source Code"

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[[File:Omnipresence in wired.jpg|200px|thumb|right|The cover of the first edition as it appears with the plastic slip cover. The slip cover is transparent and marked with the title and white shading. The cover itself has only the picture of lain.]]
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There are at least three instances of source code being displayed in the [[Serial Experiments Lain (anime)|anime]].  
[[File:Serial_Experiments_Lain_Illustrations.jpg|200px|thumb|right|The 2006 edition has a cardboard slip cover (pictured). The actual cover is dark blue and unadorned except for the title and the words "Hello NAVI."]]
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==Layer 01==
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A teacher is seen copying some C code onto the chalkboard in [[Layer 01]] just before Lain's fingertips begin to emit [[Paranormal Occurrences in Serial Experiments Lain
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|ectoplasm]]. It features a yen symbol instead of a backslash in an escape sequence; this is because certain japanese fonts render the backslash character as the yen symbol, such as the UD Digi Kyokasho font family. It is unclear whether or not this is intentional or holds any  significance. Part of the code is not visible because the teacher is standing in the way. It reads as follows:
  
'''An Omnipresence in Wired''' is the [[Serial Experiments Lain]] artbook that was released only in Japan in 1999. A heavily modified version, ab# rebuild, was released in 2006 in both Japan and the United States.
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a='A'; b='B';
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if(a>b) printf("%c>%¥n",/*teacher's head*/);
 +
if(a==b) printf("%c=% // teacher's shoulders
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if(a<b) printf("%c<%c // teacher's back
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x=321; y=123;
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==Layer 04==
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[[File:System_console_source.jpg|300px|thumb|System Console]]
  
It contains illustrations by [[Yoshitoshi Abe]], some of which feature text by [[Chiaki Konaka]]. The manga [[The Nightmare of Fabrication]] is included.
 
  
Note that any of the following information regarding the 2006 version is obtained from the hardcover English edition by Digital Manga Publishing. If you have the softcover edition, or the Japanese edition from Wani Magazine, please feel free to edit this page with information on them.
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In [[Layer 04]], Lain's [[NAVI]] is shown with a "system console" window open with MIPS-ASM scrolling by.
==Contents==
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==Layer 07==
''Under construction lol''
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[[File:Life.jpg|300px|thumb|CRowView.CL]]
===an omnipresence in wired (1999)===
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[[File:Walker.jpg|300px|thumb|Afx-n-nPrv-View.CL]]
  
{| class="wikitable"
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In [[Layer 07]], during class, Lain is surreptitiously working on her [[HandiNAVI]] instead of paying attention. For a few seconds, her NAVI's screen is visible, and we can see her rapidly scroll through two files of Common Lisp source code, named CRowView.CL and Afx-n-nPrv-View.CL. Text from both of the files are visible in the [[Serial Experiments Lain (game)|game]] as well, in the video file Dc1023, "communication."[http://www.nicovideo.jp/watch/sm685015]
! style="text-align:left;"| Page No.
 
! Contents
 
! Description
 
|-
 
|001
 
|style="text-align:center;"|Title page
 
|The title of the book with a bunch of identical pictures of lain, except withdifferent photoshop effects added to them.
 
|-
 
|002
 
|style="text-align:center;"|Contents
 
|The book's contents page. Most of the data in this table is taken from this page. Except the descriptions.
 
|-
 
|003
 
|style="text-align:center;"|Introduction
 
|A few paragraphs by ABe, with a translation, talking about his concept of Lain's existence and how it was manifested in his creative process.
 
|-
 
|004
 
|style="text-align:center;"|the original layers
 
|Illustrations that originally appeared in Sony Magazines' AX magazine in 1998. Some of them are overlaid with Japanese text by Konaka, most of which is translated to English.
 
|-
 
|046
 
|style="text-align:center;"|VHS/LD jackets (lif.)
 
|
 
|-
 
|052
 
|style="text-align:center;"|sound track cover (CD)
 
|
 
|-
 
|055
 
|style="text-align:center;"|hair cut
 
|
 
|-
 
|056
 
|style="text-align:center;"|pre-image
 
|
 
|-
 
|058
 
|style="text-align:center;"|posters & others
 
|
 
|-
 
|066
 
|style="text-align:center;"|game illustrations
 
|
 
|-
 
|078
 
|style="text-align:center;"|special issue "the nightmare of fabrication" (DC1029)
 
|Untranslated in this edition. See [[Manga]] for more information.
 
|-
 
|097
 
|style="text-align:center;"|sketches (monochrome)
 
|
 
|-
 
|118
 
|style="text-align:center;"|about the layers (AB with CJK)
 
|Untranslated. Abe and Konaka having a conversation about the Layers illustrations. The title of each Layer illustration is listed with the magazine issue it was originally published in.
 
|-
 
|122
 
|style="text-align:center;"|about all of the illustrations
 
|Untranslated. An index of comments by Abe about every illustration in the book and information on where each of them was originally published.
 
|-
 
|127
 
|style="text-align:center;"|history of AB
 
|Untranslated. A paragraph of general information about Abe, then a "general chronology" of events in his life starting in 1993 when he entered college, then a "fragile goods chronology" listing every computer he'd owned since 1990 (I think?)
 
|-
 
|colspan="3"|The book has a total of 128 pages.
 
|}
 
  
===yoshitoshi ABe lain illustrations: an omnipresence in wired (2006)===
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=== CRowView.CL ===
''Note: The pages are not numbered, so this might not be very useful. This book doesn't even have a contents page.''
 
  
{| class="wikitable"
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CRowView.CL contains code for John Conway's Game of Life.[http://www.cs.cmu.edu/afs/cs/project/ai-repository/ai/lang/lisp/code/fun/life.cl] The [[Staff|creators]] probably selected this code because of its seemingly [[God|omnipotent]] implications (i.e. creating worlds and life).
! style="text-align:left;"| Page No.
 
! Contents
 
! Description
 
|-
 
|001
 
|Title page
 
|A picture of Lain on a semitransparent piece of paper.
 
|-
 
|
 
|colspan="3"|This book has a total of 153 pages.
 
|}
 
  
==Differences between the two editions==
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=== Afx-n-nPrv-View.CL ===
''Also under constructino lol''
 
  
One would think that since ''Rebuild'' is 25 pages longer, it has more content. But it's not really so; some images that were printed on a single page in the original were given two pages in ''Rebuild''. ''Rebuild'' also has many dividing pages that are blank except for the title of the next section of the book. Things like this contribute to the book's length without providing much new content over the original. There are even some sketches that appear in the original which did not make it into ''Rebuild''.
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Afx-n-nPrv-View.CL is the source for a code walker.[http://ftp.sunet.se/pub/lang/lisp/code/codewalk/walk/new_walk.cl] This was probably included for its tongue-in-cheek reference to [[Apple Inc. References|Apple]] in a section of code that is commented out.
  
=== What Rebuild has that the original does not have ===
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== Related Pages ==
*bigger pictures
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*[[Typographics]]
more details to come
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*[[Wikipedia:Conway's Game Of Life|Wikipedia page on Life.]]
=== What the original has that Rebuild does not have ===
 
*[[Chibi Chibi Lain]]
 
*some more stuff
 
  
 
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[[Category:Technology]]
 
 
<center>{{Media}}</center>
 
[[Category:Books]]
 

Revision as of 11:39, 22 April 2022

There are at least three instances of source code being displayed in the anime.

Layer 01

A teacher is seen copying some C code onto the chalkboard in Layer 01 just before Lain's fingertips begin to emit [[Paranormal Occurrences in Serial Experiments Lain |ectoplasm]]. It features a yen symbol instead of a backslash in an escape sequence; this is because certain japanese fonts render the backslash character as the yen symbol, such as the UD Digi Kyokasho font family. It is unclear whether or not this is intentional or holds any significance. Part of the code is not visible because the teacher is standing in the way. It reads as follows:

a='A'; b='B';
if(a>b) printf("%c>%¥n",/*teacher's head*/);
if(a==b) printf("%c=% // teacher's shoulders
if(a<b) printf("%c<%c // teacher's back
x=321; y=123;

Layer 04

System Console


In Layer 04, Lain's NAVI is shown with a "system console" window open with MIPS-ASM scrolling by.

Layer 07

CRowView.CL
Afx-n-nPrv-View.CL

In Layer 07, during class, Lain is surreptitiously working on her HandiNAVI instead of paying attention. For a few seconds, her NAVI's screen is visible, and we can see her rapidly scroll through two files of Common Lisp source code, named CRowView.CL and Afx-n-nPrv-View.CL. Text from both of the files are visible in the game as well, in the video file Dc1023, "communication."[1]

CRowView.CL

CRowView.CL contains code for John Conway's Game of Life.[2] The creators probably selected this code because of its seemingly omnipotent implications (i.e. creating worlds and life).

Afx-n-nPrv-View.CL

Afx-n-nPrv-View.CL is the source for a code walker.[3] This was probably included for its tongue-in-cheek reference to Apple in a section of code that is commented out.

Related Pages