What kind of level of choices do we want in this? If we lean towards a small number, it will be simpler to design, and more effort will be spent on writing longer pieces of content, but more choices will allow us to have more scenes that are divergent, though they will necessarily be shorter. I guess I'm asking: do we want breadth or depth? I've only played maybe 3-4 VNs myself, so I don't have a very good idea of what is the norm, but I could see it being 2-4 choices per day, depending on the day and choices taken.[[User:Bytor|Bytor]] 22:28, 19 December 2012 (UTC) | What kind of level of choices do we want in this? If we lean towards a small number, it will be simpler to design, and more effort will be spent on writing longer pieces of content, but more choices will allow us to have more scenes that are divergent, though they will necessarily be shorter. I guess I'm asking: do we want breadth or depth? I've only played maybe 3-4 VNs myself, so I don't have a very good idea of what is the norm, but I could see it being 2-4 choices per day, depending on the day and choices taken.[[User:Bytor|Bytor]] 22:28, 19 December 2012 (UTC) |