| + | 3, 4 and 5 would probably be linear. 5 might need a menu to let users select different sections. That's pretty easy to implement. 1 and 2 could work with simple branching (which I've used) or with flags and/or points (which I haven't, but doesn't seem hard). They probably won't be too long, either. [[User:Amysteriousgal|Amysteriousgal]] 15:03, 15 December 2012 (UTC) |
| I think 3, 4, and 5 are very doable, and are short enough they shouldn't be a big deal. I think we could perhaps do those to get the system down, and then tackle 2. I presume 4 and 5 will not have any choices in the paths? Personally, I don't have a huge interest in the dating sim as I haven't actually played one before, but if there is interest, I would certainly be willing to help with it. If the guys in Welcome to the NHK can make one, then surely we can, too, right? [[User:Bytor|Bytor]] 14:54, 15 December 2012 (UTC) | | I think 3, 4, and 5 are very doable, and are short enough they shouldn't be a big deal. I think we could perhaps do those to get the system down, and then tackle 2. I presume 4 and 5 will not have any choices in the paths? Personally, I don't have a huge interest in the dating sim as I haven't actually played one before, but if there is interest, I would certainly be willing to help with it. If the guys in Welcome to the NHK can make one, then surely we can, too, right? [[User:Bytor|Bytor]] 14:54, 15 December 2012 (UTC) |