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: I've been using Dropbox with success in some other online projects. I'm fine with Google Drive as well though. I would imagine one of us (AMG probably) creates the 1st draft in Ren'Py, archives its contents, and uploads to a cloud we use. Then we can create and discuss new revisions as we go. That's probably something similar to the Agile-like process you described? --[[User:アラベスク|アラベスク]] 16:21, 15 December 2012 (UTC)
 
: I've been using Dropbox with success in some other online projects. I'm fine with Google Drive as well though. I would imagine one of us (AMG probably) creates the 1st draft in Ren'Py, archives its contents, and uploads to a cloud we use. Then we can create and discuss new revisions as we go. That's probably something similar to the Agile-like process you described? --[[User:アラベスク|アラベスク]] 16:21, 15 December 2012 (UTC)
 
:''edit:'' It could even be an FPT folder @mebious.com I guess, in case you have sufficient amount of drive space available and you're willing to make one. Visual novels archive quite neatly, especially if we keep the music files local. --[[User:アラベスク|アラベスク]] 16:55, 15 December 2012 (UTC)
 
:''edit:'' It could even be an FPT folder @mebious.com I guess, in case you have sufficient amount of drive space available and you're willing to make one. Visual novels archive quite neatly, especially if we keep the music files local. --[[User:アラベスク|アラベスク]] 16:55, 15 December 2012 (UTC)
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::I can volunteer space. it will probably be on a subdomain (likely m.mebious.com) and a non-80 port, but computer resources are not an isssue. [[User:Bytor|Bytor]] 19:57, 15 December 2012 (UTC)
 
::I can volunteer space. it will probably be on a subdomain (likely m.mebious.com) and a non-80 port, but computer resources are not an isssue. [[User:Bytor|Bytor]] 19:57, 15 December 2012 (UTC)
::Re: process, that would work. The basic idea is that you go through cycles, and at the end of each cycle you have a "working" product. So the first step is to get the basic layout down. then add more text fleshing out each scene, more art, more sounds, etc. I'll have to sit down and play with ren'py myself I guess to see if I really know what I'm talking about for this situation.
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:::: I may go so far as to make a VM, and then share the username/password with you all, so that you could do ssh and scp to it. [[User:Bytor|Bytor]] 01:05, 16 December 2012 (UTC)
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::Re: process, that would work. The basic idea is that you go through cycles, and at the end of each cycle you have a "working" product. So the first step is to get the basic layout down. then add more text fleshing out each scene, more art, more sounds, etc. I'll have to sit down and play with ren'py myself I guess to see if I really know what I'm talking about for this situation.[[User:Bytor|Bytor]] 01:05, 16 December 2012 (UTC)
    
== Regarding the music ==
 
== Regarding the music ==
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::::: Alright then! In case we need more music, [http://search.creativecommons.org/ CC Search] with Jamendo and SoundCloud selected is handy. (I'm thinking especially the dating sim part might need at least a few "less serious tracks", if/when implemented.) --[[User:アラベスク|アラベスク]] 16:50, 15 December 2012 (UTC)
 
::::: Alright then! In case we need more music, [http://search.creativecommons.org/ CC Search] with Jamendo and SoundCloud selected is handy. (I'm thinking especially the dating sim part might need at least a few "less serious tracks", if/when implemented.) --[[User:アラベスク|アラベスク]] 16:50, 15 December 2012 (UTC)
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== Locked pages ==
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As a test, I just semi-protected this page. アラベスク, could make sure you can still edit it? [[User:Bytor|Bytor]] 01:05, 16 December 2012 (UTC)

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