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| There are at least three instances of source code being displayed in the [[anime]]. | | There are at least three instances of source code being displayed in the [[anime]]. |
| ==Layer 01== | | ==Layer 01== |
− | A teacher is seen copying some C code onto the chalkboard in [[Layer 01]] just before Lain's fingertips begin to emit [[Paranormal occurrences|ectoplasm]]. It features a yen symbol instead of a backslash in an escape sequence. The teacher probably forgot something after the second percent symbol. Part of the code is not visible because the teacher is standing in the way. It reads as follows: | + | A teacher is seen copying some C code onto the chalkboard in [[Layer 01]] just before Lain's fingertips begin to emit [[Paranormal occurrences|ectoplasm]]. It features a yen symbol instead of a backslash in an escape sequence; this is because certain japanese fonts render the backslash character as the yen symbol, such as the UD Digi Kyokasho font family. It is unclear whether or not this is intentional or holds any significance. Part of the code is not visible because the teacher is standing in the way. It reads as follows: |
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| a='A'; b='B'; | | a='A'; b='B'; |
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− | In [[Layer 04]] Lains [[NAVI]] is shown with a "system console" window open with MIPS-ASM scrolling by. | + | In [[Layer 04]], Lain's [[NAVI]] is shown with a "system console" window open with MIPS-ASM scrolling by. |
| ==Layer 07== | | ==Layer 07== |
| [[File:Life.jpg|300px|thumb|CRowView.CL]] | | [[File:Life.jpg|300px|thumb|CRowView.CL]] |
| [[File:Walker.jpg|300px|thumb|Afx-n-nPrv-View.CL]] | | [[File:Walker.jpg|300px|thumb|Afx-n-nPrv-View.CL]] |
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− | In [[Layer 07]], there is a scene where Lain is in class, surreptitiously working on her [[HandiNAVI]] instead of paying attention. For a few seconds, her NAVI screen is visible, and we can see her rapidly scroll through two files of Common Lisp source code, named CRowView.CL and Afx-n-nPrv-View.CL. Text from both of the files are visible in the [[Serial Experiments Lain (game)|game]] as well, in the video file Dc1023, "communication."[http://www.nicovideo.jp/watch/sm685015] | + | In [[Layer 07]], during class, Lain is surreptitiously working on her [[HandiNAVI]] instead of paying attention. For a few seconds, her NAVI's screen is visible, and we can see her rapidly scroll through two files of Common Lisp source code, named CRowView.CL and Afx-n-nPrv-View.CL. Text from both of the files are visible in the [[Serial Experiments Lain (game)|game]] as well, in the video file Dc1023, "communication."[http://www.nicovideo.jp/watch/sm685015] |
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| === CRowView.CL === | | === CRowView.CL === |
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− | CRowView.CL contains code for John Conway's Game of Life.[http://www.cs.cmu.edu/afs/cs/project/ai-repository/ai/lang/lisp/code/fun/life.cl] The [[Staff|creators]] probably selected this code because of its seemingly [[God|omnipotent]] implications, i.e. creating worlds and life. | + | CRowView.CL contains code for John Conway's Game of Life.[http://www.cs.cmu.edu/afs/cs/project/ai-repository/ai/lang/lisp/code/fun/life.cl] The [[Staff|creators]] probably selected this code because of its seemingly [[God|omnipotent]] implications (i.e. creating worlds and life). |
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| === Afx-n-nPrv-View.CL === | | === Afx-n-nPrv-View.CL === |